HYBRID BOX – Modular Gallery for Digital Arts

12.05. – 11.06. Walls Have Feelings von Eli Cortiñas

In her work, video artist Eli Cortiñas uses found material from films, YouTube videos, advertisements, animations, and image archives, which she multiplies, rhythmizes, and re-scores. In the visually powerful video essay Walls Have Feelings (2019), she explores concepts of labor and value creation, among others. Cortiñas creates a dystopian image of our present that links historical, political, and aesthetic aspects. In doing so, the artist questions architecture as a manifestation and instrument of political power, as well as the role of supposedly innocent objects and interiors in their function as silent witnesses, preservers, and amplifiers of power.

Duration of the installation: 12.05. – 11.06., one hour before and after the events in the Festspielhaus.


Future events

The video installation is a post-apocalyptic look at the ruins of human activity. The video shows how a mermaid swims through sunken cities and technological ruins to explore them.

Duration of the installation: 16.06. – 02.07., one hour before and after the events in the Festspielhaus.

In the spatial representation, a transformative act of translation takes place that makes the previously invisible and incomprehensible perceptible to the senses: the multimedia installation attempts to convey a precise mathematical condition through a differentiated aesthetic language.

Duration of the installation: 06.07. – 04.09., starting one hour before and after the events in the Festspielhaus.

The video diptych is a poetic narrative about the history of vision. The protagonists and historical figures Étienne-Gaspard Robert (developer of phantasmagoria) and Jan Evangelista Purkyně (discoverer of ocular luminosity) appear as female and androgynous/sexless zombie figures, respectively, and assemble in their appearance the symptomatic symbolism of the posthuman and non-masculine gaze.

Duration of the installation: 09.11. – 10.12., starting one hour before and after the events in the Festspielhaus.

Previous exhibitions

“opera – a future game” is an interactive, digital music theater video game essay in a game engine, based on the opera “opera opera! revenants&revolutions” directed by Michael zur Mühlen, with music by Ole Hübner and texts by Thomas Köck.  

The narrative starting situation could hardly be more topical: Far in the future and after a severe catastrophe, a choir with partial amnesia finds itself in conversation with itself and a cyborg. Hauntings, individual as well as collective memories of real and longed-for events rise from their cloudy memories. Suddenly they find themselves in the desolate cultural landscape of an abandoned and decaying opera stage, and the choir thinks it finally knows who it is: a rebellious choir in the middle of a Grand Opéra that is said to have sparked a revolution and the founding of Belgium in 1830. Where to put these historical turning points and utopian longings in the face of a present that thinks of the future only as catastrophe?

For the opening of the experimental video game installation on 24.03.23 in the HYBRID Box, the first game of the experimental video game installation will be played live in the large hall in front of and with the audience as a scenic gaming performance together with the author Thomas Köck. 

Duration of the installation: 24.03. – 07.05., one hour before and after the events in the Festspielhaus.


HYBRID Box is a new modular gallery presenting experimental and interdisciplinary art by local and international artists.

HYBRID establishes a new international platform for the arts in the digital age and critical phases of global transformation processes, funded within the framework of the Alliance of International Production Houses by the Federal Government Commissioner for Culture and the Media.

Federal Government for Culture and the Media.

HYBRID Box is a project in cooperation with HELLERAU – European Centre for the Arts and PYLON curated by PYLON with the support of GRAFT Architects.

Technical direction: Tobias Blasberg

Production management: Michael Lotz



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